Fonglet View Profile View Posts. I've tried this and it works. Last edited by Fonglet ; 22 Sep, pm. Fennel View Profile View Posts. Try sending your entire profile folder, since you can delete a save, load the game without it, then recover the save from the recycle bin and have it load, I'd say it should work, if not, it would be worth a try until someone comes up with something better.
Originally posted by Fonglet :. Per page: 15 30 Date Posted: 22 Sep, pm. If you are playing on GoG, you can simply use the Galaxy version management to roll back to a previous version. Additions - Added the game's starting level - Added new Character Creation screen - Added relationships between origin characters - Added new region and story progression at the end of Fort Joy - Added origin skills to origin characters and Timewarp skill to custom characters - Added ability to manage party formations via in-game menu - Added new loading screen.
Improvements - Updated crafting: complete overhaul. Added new crafting combinations, and fixed old entries. Furthermore, Red Prince has been rewritten to fit with his updated quest design.
About The Divine is dead. Who will you be? Ascend as the god that Rivellon so desperately needs. Search for:. Hey gang, We released the Chinese translation today but added some fixes and improvements, and if you have one of those nifty Razer keyboards or mice with Chroma support lights and colours and bling , we support that too now. They are now targetable again and still as dangerous to the Sourcerers as before.
Hi everyone, We've just released a new patch for you. You can now immediately equip other weapons after doing this Added player feedback when trying to start an arena game with only one active team The skill bar lock is automatically unlocked when opening the skills panel Fixed summons being able to interact with crafting screen, allowing them to use, equip or pickup items Fixed sorting functionality in pickpocket interface when using a controller Fixed being able to drag other player's portraits around Fixed dialog options overlapping in some cases Fixed missing recipes after leaving party GM Mode Added Game Master Journal feature: allows the GM to plan a campaign with notes and descriptions of events.
Hi everyone, We've just released a new patch, and it's a big one! So check out the patch notes, check out the game, and let us know what you think! Its Poison Wave now costs 2AP instead of 4 Fix Favourable Wind not displaying entire 10m radius on precast Fix Bull Rush not scaling damage with equipped weapon Fix tooltip of Thick of the Fight not mentioning size of the bonus Blessed water puddles and clouds now remove Necrofire Fix damage boosts on some framed runes not being consistent with unframed runes of same size Shields Up skill now requires another click to confirm activation to make it consistent with other skills Incarnate's Epidemic of Fire that is granted by Necrofire Infusion now correctly costs 2 SP Bug Fixes Fixed several issues with Lohse's quest line relationship, dialogs Fixed several issues with Withermoore's quest line Fixed Tarquin not returning to the Lady Vengeance again!
Hi everyone, While our previous patch fixed a few critical issues, we wanted to get some important fixes out to you while we work on our next larger patch. Thank you all for spending so much time with us in the world of Divinity:Original Sin 2 so far! Happy Holidays! Fixed stackable items reappearing after saving and loading Fixed a crash on the host side related to players not having a character assigned in certain game modes Fixed a crash in the multiplayer lobby when clients reconnect a second time Fixed not being able to reselect certain starting skills in the character creation screen.
Hi everyone, In our enthusiasm to get as many issues fixed as we could in our latest patch, a bug slipped through the net! Fixed an issue making items used via the hotbar cost an incorrect amount of AP Fixed a problem regarding destroyed visuals reappearing when loading a savegame from the previous patch Fixed context menu in GM character management panel Fixed a crash related to split-screen in character creation Fixed a visual problem related to split-screen when using the magic mirror.
It's beginning to look a lot like patch notes Greetings all! The Larian Team Changes and improvements: Added a toggle in the options menu to automatically add certain groups of items or skills from the hotbar Lucky Charm is now a party-wide talent. Players no longer need to select the character with the talent to open containers Added exact armor values to controller mode UI when hovering over enemies Arena lobby settings are now saved while in the same play session Fixed issues with reassigning middle mouse button and right mouse button Lockpicks and trap disarm kits are now shared automatically via Magic Pockets Improved selecting doors when using a controller Added the ability to drop or move items to a specific location in the world when using a controller.
It should now correctly teleport the party back to the Arena Fixed issue with characters being reassigned when they are in the magic mirror Fixed several incorrect character portraits Fixed custom player characters disappearing in conjunction with certain mods that had a dependency on the Arena.
This fix should work retroactively Fixed area-of-effect AoE skills taking benefit from high ground damage several times when targeting multiple opponents Fixed a rare crash related to overwriting savegames, causing subsequent saves to crash Fixed visual issue with long cloaks Fixed corruption issue when loading duplicated stats e.
Fixed stuck AI decision-making when attempting to use a ladder at the end of a movement turn with 0 AP Fixed inconsistencies between status tooltip damage and combat log damage Fixed performance issue in the third phase of the Arena of the One combat Fixed being able to Play Dead while in the magic mirror Fixed incorrect companion journal logs after the final combat Fixed an issue regarding Lohse's closing dialog at the end of the game not triggering correctly Fixed several issues related to ALT-tabbing out of the game when in dedicated fullscreen mode Fixed several issues with attacking Barin directly during the Heroic Rescue quest Fixed Five-Star Diner talent to correctly double the effects of potions Fixed a possession issue on the last party member that is alive during the Bound By Pain combat.
This includes painted cells. Mods can safely load both GM and Story data without causing issues such as disabled characters in a new Story game. Added new GetStatusTurns query to story and script: returns the lifetime in turns of a given status on an object.
Added new GetSurfaceSize query to story and script: returns the surface size in tiles of a surface at a given position. Added new ItemGetTeleportTarget query in script: returns the teleport target of the teleport action of an item if it has one. Tarquin Patch After our last patch [Patch 4 Hotfix v3. With this patch, his stubbornness should finally end. We've tested this patch against all of the remaining Tarquin issues in our support inbox.
Patch 4 Hotfix When the host or client had the Elemental Affinity talent, and the host was standing in a surface, the client's skillbars would be empty after loading a savegame After updating the stats of the Hanal Lechet Axe, some players reported it disappearing completely, instead of returning to the inventory as intended.
This was due to an error in updating stats on off-hand slot weapons. This is now fixed, but unfortunately, this does not return the axe automatically.
The correct god is now mentioned in the dialog Fixed several dialog issues related to gender Fixed several dialog issues that would result in dialog loops or incorrect flags being set Fixed several XP reward issues related to quests and certain enemies Fixed the Red Prince being invisible during the wagon scene with the Red Princess Fixed flaming pig not being blessed or cursed when talking to a shrine for the first time Fixed a visual issue with electrified surfaces re-appearing after it wears off Fixed an audio issue during the Council of Seven Arena, when talking to the embodiments of the gods Fixed the sewer pipe exit to Fort Joy swamps.
This prevented certain previous storyline fixes to not be applied correctly. Fixed having to create stats twice before it would be committed Notify user of mods without valid story. This message box contains information that can help the player in identifying the cause of this problem. Fixed an eternal damage loop situation in combat. Lucky Charm has been re-balanced: it now grows in power at a slower rate. Tweaked Journal XP. Several fixes and improvements for German, French and Russian languages.
Added enhanced German, French and Russian translations. Ending movies have been updated Reward panel in Gamemaster mode has been fixed. Reverted a runeslot change that was released too soon. I have a save file of a tactician playthrough in DE, either just before the last fight of Act 1, or right after on the boat.
I have some mods installed though, but I think most of them shouldn't cause any problems if you don't run them.
They're probably all corrupted. View Profile View Posts. It is technically, more a front end for Norbyte's LSlib than a real savegame editor. Only English and French languages are available.
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